Art · Maths · Code

Nathan Brader

I make things where art, maths and programming overlap: interactive simulations, formal proofs, drawings and animation.

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About

Art, maths and programming, usually at once

I'm Nathan. I like art, maths and programming, and most of what I make is some combination of the three.

That tends to mean small interactive things that make an idea visible: a simulation you can poke at, a geometric construction you can drag around, a proof worked through carefully enough for a computer to check it. Alongside that I draw, on paper and digitally.

Art
Drawing and ink
Digital painting
Pixel animation
Maths
Formal proofs in Coq
Category theory
Geometry
Code
Elm
Unity
JavaScript

Contact

Get in touch

Questions, collaborations or just to say hello.